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Asteroids - play an improved version of the classical game

About the Asteroids Game

Asteroids is an arcade space shooter released in 1979 by Atari. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy asteroids and saucers while not colliding with either or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases. In this game version we tried to stick to the original version with some minor graphics improvements.

Asteroids Game Instructions

Keys to use: Use the left and right arrows keys to rotate the ship and the "top" arrow to move forward. Use the "space" key to shoot.
The objective of Asteroids is to destroy asteroids and saucers. You control a triangular ship that can rotate left and right, fire shots straight forward, and thrust forward. Once the ship begins moving in a direction, it will continue in that direction for a time without player intervention unless the player applies thrust in a different direction. The ship eventually comes to a stop when not thrusting. You can also send the ship into hyperspace, causing it to disappear and reappear in a random location on the screen, at the risk of self-destructing or appearing on top of an asteroid.
Each level starts with a few large asteroids drifting in various directions on the screen. Objects wrap around screen edges – for instance, an asteroid that drifts off the top edge of the screen reappears at the bottom and continues moving in the same direction. As the player shoots asteroids, they break into smaller asteroids that move faster and are more difficult to hit. Smaller asteroids are also worth more points. Two flying saucers appear periodically on the screen; the "big saucer" shoots randomly and poorly, while the "small saucer" fires frequently at the ship. After reaching a score of 40,000, only the small saucer appears. As the player's score increases, the angle range of the shots from the small saucer diminishes until the saucer fires extremely accurately. Once the screen has been cleared of all asteroids and flying saucers, a new set of large asteroids appears, thus starting the next level. The game gets harder as the number of asteroids increases until after the score reaches a range between 40,000 and 60,000. The player starts with 3 lives after a coin is inserted and gains an extra life per 10,000 points. When the player loses all their lives, the game ends.

Asteroids - Game History

Asteroids is an arcade space shooter first released in November 1979 by Atari, Inc. and designed by Lyle Rains, Ed Logg, and Dominic Walsh. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy asteroids and saucers while not colliding with either or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases.
Asteroids was one of the first major hits of the golden age of arcade games. The game sold over 70,000 arcade cabinets and proved both popular with players and influential with developers. It has since been ported to multiple platforms. Asteroids was widely imitated and directly influenced Defender, Gravitar, and many other video games.
Asteroids was conceived during a meeting between Logg and Rains and used hardware developed by Howard Delman previously used for Lunar Lander. Based on an unfinished game titled Cosmos and inspired by Spacewar!, Computer Space, and Space Invaders, Asteroids' physics model, control scheme and gameplay theme were derived from these earlier games and refined through trial and error. The game is rendered on a vector display in a two-dimensional view that wraps around in both screen axes.

Why Asteroids?

Asteroids have always intrigued human beings as they are a very interesting astronomical phenomena. There are millions of asteroids, many thought to be the shattered remnants of planetesimals, bodies within the young Sun's solar nebula that never grew large enough to become planets. The large majority of known asteroids orbit in the asteroid belt between the orbits of Mars and Jupiter, or are co-orbital with Jupiter (the Jupiter trojans). However, other orbital families exist with significant populations, including the near-Earth objects. Individual asteroids are classified by their characteristic spectra, with the majority falling into three main groups: C-type, M-type, and S-type. These were named after and are generally identified with carbon-rich, metallic, and silicate (stony) compositions, respectively. The size of asteroids varies greatly; the largest is almost 1,000 km (625 mi) across. In April 2018, the B612 Foundation reported "It's a 100 percent certain we'll be hit [by a devastating asteroid], but we're not 100 percent sure when."